It's the middle of July. I've got other work going on besides building fantasy baseball tools, but I'm happy with how much progress I've made in the three weeks since I decided to start this. I'm definitely going to have a product ready for the earliest November drafts.
Since my last update outlining what was needed in an initial release, I've finished several key features:
That leaves the following on my to-do list for the initial release:
I've shifted feature priorities a bit: I bumped up adding points leagues because I think it will be pretty simple and valuable. The Player Detail view will be saved for later.
Some things are a bit hard to work on until this fall: I can't implement projected availability until I have some ADP data. I can't add projection sources until they are released.
So, let's say I can get those three outstanding features finished in the next week or so. I could release early access to the waiting list at that point, but I'm not sure if anyone cares in July.
Do I dare try to build a fantasy football version? (I admit, that's one reason to go ahead and implement points leagues.) I'm worried about maintaining two codebases so early on in development. Even a little bit of feedback could motivate me to shift directions, which is harder if I'm already maintaining football and baseball.
Would it be ready early enough for football drafts? Would anyone even find it?
That's what I'll be thinking about as I try to knock out those remaining features.
I'm Mays. I've been playing fantasy since I was in high school (over two decades ago).
My speciality has always been player valuation—converting player stats into rankings and salary values. VBD? Z-Scores? We go way back. In 2009, I started Last Player Picked, a site that generated fantasy values customized for your league.
These days, I'm building DraftKick and Projectile, a fantasy baseball site with in-season projection visualizations.